R2G OptiTerra Manager Component
The central control hub for your terrain shader. This is an Editor-only component that strips automatically from standalone player builds.
Bypassing the 8-Layer Barrier
In Unity 6, native Terrain components lock the 'Add Layer' button once 8 layers are reached. OptiTerra Manager provides a dedicated Layer Expansion interface. Switch from Info Mode to Build Mode to add layers 9 through 16 seamlessly.


Layer Hierarchy & Superiority
Manage layer rendering order: rock and cliff layers can be configured to sit higher in elevation than grass or dirt, creating natural rock outcroppings through Amplitude and Offset.


When using Ray Traced Shadows or RT Contact Shadows, keep Offset values at or above 0 to prevent shadow mismatch artifacts.
Rain & Wetness Effect
OptiTerra includes dynamic weather reactivity. Enable the Rain Effect to simulate real-time wetness, puddles, and surface darkening.

